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bottrop on -@Ziya
i cant hear or see a click in that sample at 1170
regards bottropare they click-ed or not? im confused how would this be a gray area...
i did not hear any artifacts going over the samples, he still isn't saying if the imperfection is audible in an editor -
ziyametedemircan on -One of these samples "D 400" has a defect in the left channel ("D 400L"). Between 1070 and 1073.
I've seen such problematic samples in a collection on web archive org
At least there is no problem on the right channel.
If you want to use it, you can set the "sample start offset" parameter to 1100 (or use only the left channel).i've put 1100 into the global settings for that parameter, glitch is there still
can you tell me how to use only one channel? btw did you mean " use right channel only " ? -
here is the sample in a sf2D400.sf2
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bottrop@Ziya
1070 ~ 1073 (in polyphone) Type 1069 into loop-start. Then zoom in (too much) to the part with the green bar.
i cant hear or see a click in that sample at 1170 -
Message from ziyametedemircan onDue to a short Internet outage, the message was sent twice..
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Message from ziyametedemircan on
full name
The glitch is still there, of course. Otherwise why write 1100 in sample-start-offset? We use that parameter to get the starting point just after that glitch.
i've put 1100 into the global settings for that parameter, glitch is there still
can you tell me how to use only one channel? btw did you mean " use right channel only " ?
In order to use only one channel: you have to unlink the relevant samples from the tools menu and delete the defective one from the instruments section and set its pan value to 0. -
ziyametedemircan on -
full name
The glitch is still there, of course. Otherwise why write 1100 in sample-start-offset? We use that parameter to get the starting point just after that glitch.
i've put 1100 into the global settings for that parameter, glitch is there still
can you tell me how to use only one channel? btw did you mean " use right channel only " ?
In order to use only one channel: you have to unlink the relevant samples from the tools menu and delete the defective one from the instruments section and set its pan value to 0.The glitch is still there, of course. Otherwise why write 1100 in sample-start-offset? We use that parameter to get the starting point just after that glitch.
In order to use only one channel: you have to unlink the relevant samples from the tools menu and delete the defective one from the instruments section and set its pan value to 0.
u recommended i try sample offset, i tried it, saved the change, even though now samples are triggered after the supposed glitch, glitch is still there. idk if you understand
i succeeded with that panning tip tho, the soundfont is clean now! i didn't know you can remove individual channels that's why i wasn't getting what you mean -
so i was 100 samples too far, but at 1070 i see no clicks either (D400.png). downloaded the sample anew (named it D400a.png), unzipped with 7zip; no clicks for me, as far as i can hear and see.
have you tried the D400.sf2?
watch the attached .png'sD400a.pngD400.png -
bottrop on -so i was 100 samples too far, but at 1070 i see no clicks either (D400.png). downloaded the sample anew (named it D400a.png), unzipped with 7zip; no clicks for me, as far as i can hear and see.
have you tried the D400.sf2?
watch the attached .png'sThe difference between the two: I viewed this sample with Polyphone software, you viewed it with another wave editor.
Now I looked again with Audacity and you are right, there is no clipping but there is a high dB value (at 0dB).
When I normalize it to -1dB and import it into Polyphone, there is no clip.
In this case, can we say that when the sample goes above a certain dB value, the dll used by Polyphone to load it clips it? -
you are right, Ziya, i just exported the D400 sample from Polyphone (1.9) and there is a click at L 1070.
so the solution is to normalize the samples before importing them in Polyphone.
regards bottrop
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